Our great sponsors
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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LWJGL
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
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cocos-engine
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
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Cocos2d
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Phaser
Discontinued Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser] (by photonstorm)
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BabylonJS
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
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PixiJS
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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pixelbox
A sandbox framework to fast-prototype tile-based games in HTML5 and JavaScript (by cstoquer)
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defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
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gb-studio
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
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CryEngine
CRYENGINE is a powerful real-time game development platform created by Crytek. (by ValtoGameEngines)
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o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
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Panda3D
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
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skylicht-engine
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
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xray-16
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
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ceramic
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
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Pygame
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
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tofu
Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependencies. (by tofuengine)
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ultraviolet
The Ultraviolet Framework is a .NET game development framework written in C#. (by UltravioletFramework)
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stencyl-engine
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
https://github.com/MonoGame/MonoGame /
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
Love2d (MIT/C++/Lua) https://github.com/love2d/love
MonoGame (MPL/С#) https://fna-xna.github.io/
Phaser (MIT/JS) https://github.com/photonstorm/phaser
PixiJS (MIT/TypeScript) https://github.com/pixijs/pixijs
Kha (zlib/Haxe) https://github.com/Kode/Kha
SFML (zlib/C++) https://github.com/SFML/SFML
Although SDL is not a full-fledged game engine, it's relatively easy to develop games with it. It's my weekend project, created using SDL + C++ + JavaScript for configuration (https://github.com/dalerank/Akhenaten)
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
GB-Studio (MIT/C) https://github.com/chrismaltby/gb-studio
Flax (MIT/C++) https://github.com/FlaxEngine/FlaxEngine
Panda3D (MIT/C++) https://github.com/panda3d/panda3d
OGRE (MIT/C++) https://github.com/OGRECave/ogre
https://sourceforge.net/p/irrlicht/code/HEAD/tree/ https://github.com/skylicht-lab/skylicht-engine
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