Stats

Basic SFML repo stats
5
6,727
6.6
6 days ago

SFML/SFML is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

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NOTE: The number of mentions on this list indicates mentions on common posts. Hence, a higher number means a better SFML alternative or higher similarity.

Posts

Posts where SFML has been mentioned. We have used some of these posts to build our list of alternatives and similar projects - the last one was on 2021-04-12.
  • Drawing lines with cop
  • How do you learn idiomatic C++ with best practices and development workflow using projects?
    And some easier libraries for game development could be SDL2.0 which is used in this tutorial that I used for my study intake project Or very similar SFML
  • Looking for help to test vendored-csfml branch of rust-sfml
    SFML is a multimedia library similar to SDL. See https://www.sfml-dev.org/
  • Back into C++ in 2021: First Week
    dev.to | 2021-03-24
    Apart from that every other "game dev" tutorial seems to be involving SFML example page, hardcoding linker instructions, copy pasting libs into folders and a copy pasted code from this book.
  • I’m missing the big picture
    SDL/SFML - multimedia/games (audio,graphics,input, etc.)
  • [Article] Cave Generation: Filling the Rooms
    The SFML Github project (https://github.com/SFML/SFML) seems to be somewhat active, and it seems to still advertise cross platform capabilities.
  • Any graphics library that doesn't require hours upon hours of low-level tweaking?
    reddit.com/r/gamedev | 2021-03-19
    SFML maybe? Although that's primarily 2d.
  • Is a project based learning method a good way of getting comfortable with C++ ? If so, what kind of projects can I work on ?
    To move beyond text based programming to creating graphical applications, such as games, I would suggest that you learn to how to write a C++ application using the simple and fast multimedia library (SFML). You can learn this library pretty easily and this will help you get used to reading documentation (APIs), frameworks, and incorporating libraries other than the C++ standard template library.
  • OpenGL or DirectX 11?
    You don't necessarily need to touch a graphics API at all. You can start with something simple as SFML, and move on to an engine with more features, such as Godot.
  • Can you help with this memory leak issue?
    reddit.com/r/sfml | 2021-01-27
    Take a look at this github issue. . This might give you an answer.
  • Why is SDL so commonly used with C++?
    reddit.com/r/cpp | 2021-01-18
  • I finally made a completed app in c++
    I used sfml a library designed mainly for making indie games but it's really good at being simple and fast. I had to make my own code for buttons, checkboxes, ect but it makes things like drawing really easy. Here is the GitHub. https://github.com/SFML/SFML