LWJGL/lwjgl3 is an open source project licensed under BSD 3-clause "New" or "Revised" License which is an OSI approved license.
Similar projects and alternatives to LWJGL based on common topics and language
A Java serialization/deserialization library to convert Java Objects into JSON and back
Maven plugin to run JavaFX 11+ applications
Scout APM - Leading-edge performance monitoring starting at $39/month. Scout APM uses tracing logic that ties bottlenecks to source code so you know the exact line of code causing performance issues and can get back to building a great product faster.
The high-speed OpenAL, OpenGL, Vulkan, and GLFW bindings library your mother warned you about.
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Java / JavaFX / Kotlin Game Library (Engine)
jvm gli (by kotlin-graphics)
OpenVR SDK (by kotlin-graphics)
Need help with planning a GUI project for my finals
reddit.com/r/javahelp | 2021-04-04
Lightweight Java Game Library
[1.12.2] game gets stuck on this screen when trying to load a world
reddit.com/r/feedthebeast | 2021-04-02
[16:49:56] [Thread-5/INFO] [net.minecraft.client.audio.SoundManager]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
popular games and some facts about them
dev.to | 2021-03-10
Minecraft is a sandbox video game developed by Swedish video game studio Mojang released in 2009. The game was created by Markus "Notch" Persson in the Java programming language and later he set up a video game company, Mojang with the money earned from the game. Minecraft is developed using lwjgl library written in java. this is not considered as a game engine and used as a library to work with java API's. this game currently holds the title of best-selling video game of all time with over 200 million copies sold. this is also the only game in this list that is written other than in c family languages.
Facing a problem .
reddit.com/r/gamedev | 2021-02-16
JMonkey - game engine. LibGDX - framework for game development. LWJGL - Java bindings for APIs such as OpenGL or Vulkan.
how to get JavaFX separately for apple silicon (or make JavaFX work on apple silicon)?
reddit.com/r/javahelp | 2020-12-21
Either drop M1 MacOS as a supported platform, or move away from JavaFX are your only real options for applications that will be fully supported, performant, and fully cross platform. Jmonkey/LWGL, the only other 3d engine for Java also does not support the M1 since they only target OpenGL/CL.