raylib VS imgui

Compare raylib vs imgui and see what are their differences.

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raylib imgui
403 366
21,959 59,853
- -
9.8 9.8
3 days ago 4 days ago
C C++
zlib License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-10-04.

imgui

Posts with mentions or reviews of imgui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-09-25.
  • Rewriting Rust
    23 projects | news.ycombinator.com | 25 Sep 2024
  • Microui+fenster=Small GUI
    3 projects | news.ycombinator.com | 7 Sep 2024
    Cool project! Graphics programming is _hard_ and anything to make it easier is welcome.

    Maybe a dumb question, but why not Imgui (https://github.com/ocornut/imgui). "It's way too big and complex" is a completely reasonable answer, but I found it fantastic for debug menus, and there are a few applications that have used it as their _main_ GUI (Ship of Harkinian as an example).

  • Building cross-platform GUI apps in Rust using egui
    4 projects | dev.to | 27 Aug 2024
    The most well known immediate mode GUI framework, which egui is also inspired by, is Dear imgui. The egui repository also has a section on the trade offs when it comes to immediate mode GUIs, which I would definitely recommend you check out.
  • About the IMGUI Paradigm
    4 projects | news.ycombinator.com | 22 Aug 2024
    > "Minimize state synchronization."

    > void UpdateUI()

    Minimize state synchronization by effectively synchronizing state on each screen refresh?

    > "Minimize state storage on user side."

    > Immediate mode is a style of API where important state is kept in user code

    Then reduce state stored in user code by storing "important state" in user code?

    > "Minimize setup and maintenance."

    I don't find the example convincing. It seems like any more complexity beyond this toy example puts you right back where you started. Building components by hand is stone age ideology regardless of how you push state.

    https://github.com/ocornut/imgui/blob/master/examples/exampl...

    > "Easy to use to create dynamic UI which are the reflection of a dynamic data set."

    Which is great for a video game.

  • Home to Anything JavaFX Related
    10 projects | news.ycombinator.com | 17 Aug 2024
  • About the Imgui Paradigm
    2 projects | news.ycombinator.com | 15 Aug 2024
  • 10 Years of Dear ImGui
    1 project | news.ycombinator.com | 15 Aug 2024
  • Russ Cox is stepping down as the Go tech lead
    9 projects | news.ycombinator.com | 1 Aug 2024
    > I switched from C++ to C about 7 years ago and never looked back

    I'm definitely considering the same, and you're right - it's not C++ itself that appeals to me at all, it's the libraries. I'm not sure what C libraries I'd use for collections (instead of the STL and Abseil [0]), or in lieu of CLI11 [1] or Dear ImGui [2].

    [0] https://abseil.io/about/design/swisstables

    [1] https://github.com/CLIUtils/CLI11

    [2] https://github.com/ocornut/imgui

  • So you think you know box shadows?
    1 project | news.ycombinator.com | 21 Jul 2024
    This discussion around adding shadows to window boarders in imgui is also interesting: https://github.com/ocornut/imgui/issues/1329
  • Plausible Community Edition
    2 projects | news.ycombinator.com | 11 Jul 2024
    I think that world still exists. We're on HN, so there's always going to be a business/startup bias in what we talk about and share here. And doubly so if someone develops a product as open source with a commercial offering to support it from the get go.

    Off the top of my head, Imgui[0] is an example of an open source project, widely used, developed by a small group with a main contributor. AssetCooker [1] is a project that I discovered recently which is clearly a passion project from a single developer who shared it with the world. CNCF [2] is an odd one, but in my mind it's a 21st century Apache foundation - they have a bunch of core projects which are complete open source projects, used widely in production and sustained through different models.

    I think imgui (of the bunch) is probably closest to the GCC-of-the-early-90's idea.

    [0] https://github.com/ocornut/imgui

    [1] https://github.com/jlaumon/AssetCooker

    [2] https://www.cncf.io/projects/

What are some alternatives?

When comparing raylib and imgui you can also consider the following projects:

SFML - Simple and Fast Multimedia Library

wxWidgets - Cross-Platform C++ GUI Library

SDL2 - SDL2 bindings to perl

nuklear - A single-header ANSI C immediate mode cross-platform GUI library

bevy - A refreshingly simple data-driven game engine built in Rust

NanoGUI - Minimalistic GUI library for OpenGL

SDL - Simple Directmedia Layer

GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

CEGUI

love - LÖVE is an awesome 2D game framework for Lua.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

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SaaSHub helps you find the best software and product alternatives
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