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Top 4 C Videogame Projects
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Let's take a look at another API. Raylib. Now Raylib does a little bit more than just load images. Raylib is more of a game framework than a single-purpose library. It will create a window, handle input, load images, render pixels, handle loading and rendering fonts, and so on. Even though Raylib does multiple things, it doesn't go overboard. It tries to be simple yet robust. There's a clear vision for the library. They didn't try to force a GUI editor into the API or an alternative string type. It had one goal and that is to become a game framework. What happens when Raylib has added all the features it needs to add? Well, call it feature-complete and just move on. There's no need to bloat an API for no reason other than you "felt like it".
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Project mention: What is Feral Interactive's "gamemode" really for? What does it do? Does it really work? | /r/linux_gaming | 2023-12-09
According to the GitHub page:
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C Videogames discussion
C Videogames related posts
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Zig! Can you C?
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Ask HN: Do you know any open source (2D or 3D) asset libraries?
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Raylib – A simple and easy-to-use library to enjoy videogames programming
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What is Feral Interactive's "gamemode" really for? What does it do? Does it really work?
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Gamemode 1.8 Released
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Gamemode 1.8 Released
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Pop_Os and Heroic dont launch games
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Index
What are some of the best open-source Videogame projects in C? This list will help you:
Project | Stars | |
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1 | raylib | 21,959 |
2 | gamemode | 4,720 |
3 | rres | 384 |
4 | challenges | 163 |