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Top 18 C Raylib Projects
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Project mention: Is C++ still the language when entering 3D programming in 2023? | reddit.com/r/gamedev | 2023-02-01
Raylib itself is written in C, and therefore "easiest" to work with in C. But there are bindings for over 60 languages, so take your pick.
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Project mention: A question about how GUI libraries are written. | reddit.com/r/cprogramming | 2022-12-08
For your example of raygui, you can just look. It's a single header file (but does require raylib) to work.
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Project mention: Where to find more information on using languages beside c++? | reddit.com/r/raylib | 2022-12-29
Unfortunately the biggest problem with Raylib for other languages like Go is just what you are talking about, there is minimal documentation. What I did to learn is to go through the examples on Github here https://github.com/gen2brain/raylib-go/tree/master/examples
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One of raylib's examples is snake.
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Project mention: Ferox: A lightweight 2D collision detection and physics library written in C | news.ycombinator.com | 2022-04-04
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Raylib-CsLo
autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`
I'm under the impression that Unity builds have a good deal of overhead. Plus, in many cases, something like raygui (C# bindings) will actually be quicker to develop with. Nothing wrong with Unity, though. The best tool is the one you know how to use, in my opinion.
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I'm trying to compile the raylib-nuklear example from its GitHub read me using g++ on Windows. When I compile I get a bunch of errors from the nuklear.h. I also have the same problem with clang in WSL cross-compiling to Windows.
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I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want.
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As an alternative, I've put together an Aseprite loader for raylib: https://github.com/robloach/raylib-aseprite
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Project mention: Finally I can make pixel art (and animations!) with this minimalistic pixel art editor! | reddit.com/r/raylib | 2022-03-29
Just in case anyone's interested, https://github.com/Datavorous/minpx
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Project mention: My generative blob editor. Now it works in your browser. Link in comments. | reddit.com/r/generative | 2022-11-04
Full instructions on https://github.com/trikko/BlobEditor
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C Raylib related posts
- Not sure how to link header file
- Are there any resources on how to build projects using raylib?
- Which gameDev software are you using & how do you find it?
- Is it possible to run a video game I make using a Raylib Library and C++?
- Smooth camera2D zoom out
- DesirePathSim code is now on GitHub
- Raygui Implementation - Compilation/Linking Errors
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Index
What are some of the best open-source Raylib projects in C? This list will help you:
Project | Stars | |
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1 | raylib | 11,534 |
2 | raygui | 2,006 |
3 | raylib-go | 922 |
4 | rfxgen | 338 |
5 | rayfork | 304 |
6 | raylib-games | 277 |
7 | raylib-php | 133 |
8 | challenges | 126 |
9 | ferox | 86 |
10 | Raylib-CsLo | 72 |
11 | raylib-nuklear | 53 |
12 | raylib-hx | 37 |
13 | raylib-aseprite | 31 |
14 | minpx | 25 |
15 | kosmos | 19 |
16 | GameSystemsInC | 19 |
17 | BlobEditor | 18 |
18 | raygui-scaffold | 10 |