godot-jolt VS godot-export

Compare godot-jolt vs godot-export and see what are their differences.

godot-jolt

Godot Jolt is a Godot extension that integrates the Jolt physics engine (by godot-jolt)

godot-export

Automatically exports your Godot games. (by Spartan322)
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godot-jolt godot-export
11 1
1,617 0
8.6% -
9.5 5.1
6 days ago 3 months ago
C++ TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-jolt

Posts with mentions or reviews of godot-jolt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

godot-export

Posts with mentions or reviews of godot-export. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-31.
  • What are the biggest issues you've faced in Godot 4.0 so far?
    7 projects | /r/godot | 31 May 2023
    Yeah you need to perform an import phase multiple times, so you have to start the headless engine multiple times. I modified godot-export to accomplish just this for my projects, it only does it twice, hopefully the --quit-after will help with this at least: https://github.com/Spartan322/godot-export

What are some alternatives?

When comparing godot-jolt and godot-export you can also consider the following projects:

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

godot_box2d - A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.

godot-proposals - Godot Improvement Proposals (GIPs)

godot_voxel - Voxel module for Godot Engine

PhysX - NVIDIA PhysX SDK

gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.

threen - Port of Godot 3's Tween to Godot 4, using GDExtension. Meant to help porting big Godot 3 projects to Godot 4.

grass - GRASS GIS - free and open-source geospatial processing engine

wgpu - Cross-platform, safe, pure-rust graphics api.

godot-cpp - C++ bindings for the Godot script API