godot-export VS Godot

Compare godot-export vs Godot and see what are their differences.

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godot-export Godot
1 2,745
0 84,229
- 2.3%
5.1 10.0
3 months ago 5 days ago
TypeScript C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-export

Posts with mentions or reviews of godot-export. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-31.
  • What are the biggest issues you've faced in Godot 4.0 so far?
    7 projects | /r/godot | 31 May 2023
    Yeah you need to perform an import phase multiple times, so you have to start the headless engine multiple times. I modified godot-export to accomplish just this for my projects, it only does it twice, hopefully the --quit-after will help with this at least: https://github.com/Spartan322/godot-export

Godot

Posts with mentions or reviews of Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.

What are some alternatives?

When comparing godot-export and Godot you can also consider the following projects:

godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine

bevy - A refreshingly simple data-driven game engine built in Rust

godot-proposals - Godot Improvement Proposals (GIPs)

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/

ursina - A game engine powered by python and panda3d.

raylib - A simple and easy-to-use library to enjoy videogames programming

flame - A Flutter based game engine.

Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames