Bullet VS OpenSceneGraph

Compare Bullet vs OpenSceneGraph and see what are their differences.

Bullet

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. (by bulletphysics)
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Bullet OpenSceneGraph
41 12
11,907 3,087
0.9% -
4.5 0.0
21 days ago about 1 month ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Bullet

Posts with mentions or reviews of Bullet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-01.

What are some alternatives?

When comparing Bullet and OpenSceneGraph you can also consider the following projects:

PhysX - NVIDIA PhysX SDK

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

Box2D - Box2D is a 2D physics engine for games

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

ODE

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2