UnityURP-AnimeStyleCelShader
URP_ShaderGraphCustomLighting
UnityURP-AnimeStyleCelShader | URP_ShaderGraphCustomLighting | |
---|---|---|
1 | 3 | |
112 | 488 | |
- | - | |
0.0 | 3.1 | |
about 1 year ago | about 1 year ago | |
HLSL | HLSL | |
MIT License | MIT License |
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UnityURP-AnimeStyleCelShader
URP_ShaderGraphCustomLighting
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It’s real
what book? I just found a git repo for lighting functions and these are so hard to find via google I sometimes feel like how come google find the correct r34 but not "urp shader light functions"
- Passing custom light data to shaders
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How do I get the Shadow strength in shader graph?
Example here: https://github.com/Cyanilux/URP_ShaderGraphCustomLighting
What are some alternatives?
BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)
HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
NoiseShader - Noise shader library for Unity
ACLS-Shader-1.0 - ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.
UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP