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Top 3 HLSL shader-graph Projects
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URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
I found this library with some really useful 3D noise nodes but the unfortunate thing is that I cannot find a proper 3D noise like Unity's Simple Noise.
NOTE:
The open source projects on this list are ordered by number of github stars.
The number of mentions indicates repo mentiontions in the last 12 Months or
since we started tracking (Dec 2020).
HLSL shader-graph related posts
- Shader Graph: 3D simple noise
- It’s real
- working on a pseudo volume texture generator for 3D textures
- Passing custom light data to shaders
- How do I get the Shadow strength in shader graph?
- Arty Triplanar
- I spent 3 days of pure sweat on my first shader. Here it is: a stylized skybox with moving clouds, twinkling stars, and natural lunar eclipses.
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Index
What are some of the best open-source shader-graph projects in HLSL? This list will help you:
Project | Stars | |
---|---|---|
1 | URP_ShaderGraphCustomLighting | 488 |
2 | Noisy-Nodes | 393 |
3 | UnityVoxelMeshGPU | 32 |
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