I spent 3 days of pure sweat on my first shader. Here it is: a stylized skybox with moving clouds, twinkling stars, and natural lunar eclipses.

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • Noisy-Nodes

    Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

  • Thank you, they were surprisingly the easiest part (maybe because I did them last). I tried doing it with standard 2D noise and decided it was more trouble than it was worth. This 3D noise library helped a lot https://github.com/JimmyCushnie/Noisy-Nodes

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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