URP_ShaderGraphCustomLighting VS Noisy-Nodes

Compare URP_ShaderGraphCustomLighting vs Noisy-Nodes and see what are their differences.

URP_ShaderGraphCustomLighting

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline (by Cyanilux)

Noisy-Nodes

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes. (by JimmyCushnie)
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URP_ShaderGraphCustomLighting Noisy-Nodes
3 5
249 184
- -
1.3 0.0
about 2 months ago about 1 year ago
HLSL HLSL
MIT License Do What The F*ck You Want To Public License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

URP_ShaderGraphCustomLighting

Posts with mentions or reviews of URP_ShaderGraphCustomLighting. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning URP_ShaderGraphCustomLighting yet.
Tracking mentions began in Dec 2020.

Noisy-Nodes

Posts with mentions or reviews of Noisy-Nodes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-12.

What are some alternatives?

When comparing URP_ShaderGraphCustomLighting and Noisy-Nodes you can also consider the following projects:

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

VfxGraphTestbed - My testbed for Unity VFX Graph

dotween - A Unity C# animation engine. HOTween v2

UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.

NoiseShader - Noise shader library for Unity

HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

Array2DEditor - Use 2-dimensional arrays in Unity's Inspector.

unity-ReorderableListUtility - Help functions to build ReorderableList