URP_ShaderGraphCustomLighting
UnityURP-AnimeStyleCelShader
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URP_ShaderGraphCustomLighting | UnityURP-AnimeStyleCelShader | |
---|---|---|
3 | 1 | |
484 | 112 | |
- | - | |
3.1 | 0.0 | |
12 months ago | about 1 year ago | |
HLSL | HLSL | |
MIT License | MIT License |
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URP_ShaderGraphCustomLighting
We haven't tracked posts mentioning URP_ShaderGraphCustomLighting yet.
Tracking mentions began in Dec 2020.
UnityURP-AnimeStyleCelShader
We haven't tracked posts mentioning UnityURP-AnimeStyleCelShader yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)
HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
NoiseShader - Noise shader library for Unity
MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.