URP_ShaderGraphCustomLighting VS UnityVoxelMeshGPU

Compare URP_ShaderGraphCustomLighting vs UnityVoxelMeshGPU and see what are their differences.

URP_ShaderGraphCustomLighting

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline (by Cyanilux)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
URP_ShaderGraphCustomLighting UnityVoxelMeshGPU
3 2
488 32
- -
3.1 4.5
about 1 year ago about 1 year ago
HLSL HLSL
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

URP_ShaderGraphCustomLighting

Posts with mentions or reviews of URP_ShaderGraphCustomLighting. We have used some of these posts to build our list of alternatives and similar projects.

UnityVoxelMeshGPU

Posts with mentions or reviews of UnityVoxelMeshGPU. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing URP_ShaderGraphCustomLighting and UnityVoxelMeshGPU you can also consider the following projects:

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample

Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

NoiseShader - Noise shader library for Unity

HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.

TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment