OpenSceneGraph VS Bullet

Compare OpenSceneGraph vs Bullet and see what are their differences.

Bullet

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. (by bulletphysics)
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OpenSceneGraph Bullet
12 41
3,080 11,886
- 2.0%
0.0 3.4
29 days ago 13 days ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-01.

Bullet

Posts with mentions or reviews of Bullet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

What are some alternatives?

When comparing OpenSceneGraph and Bullet you can also consider the following projects:

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

PhysX - NVIDIA PhysX SDK

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Box2D - Box2D is a 2D physics engine for games

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

ODE

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.