AIKIDO VS Robotics-Object-Pose-Estimation

Compare AIKIDO vs Robotics-Object-Pose-Estimation and see what are their differences.

AIKIDO

Artificial Intelligence for Kinematics, Dynamics, and Optimization (by personalrobotics)

Robotics-Object-Pose-Estimation

A complete end-to-end demonstration in which we collect training data in Unity and use that data to train a deep neural network to predict the pose of a cube. This model is then deployed in a simulated robotic pick-and-place task. (by Unity-Technologies)
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AIKIDO Robotics-Object-Pose-Estimation
- 2
209 263
0.0% 4.2%
2.6 0.0
about 1 year ago about 2 years ago
C++ Python
BSD 3-clause "New" or "Revised" License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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AIKIDO

Posts with mentions or reviews of AIKIDO. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning AIKIDO yet.
Tracking mentions began in Dec 2020.

Robotics-Object-Pose-Estimation

Posts with mentions or reviews of Robotics-Object-Pose-Estimation. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing AIKIDO and Robotics-Object-Pose-Estimation you can also consider the following projects:

ROS - Core ROS packages

Unity-Robotics-Hub - Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

moveit - :robot: The MoveIt motion planning framework

openpifpaf - Official implementation of "OpenPifPaf: Composite Fields for Semantic Keypoint Detection and Spatio-Temporal Association" in PyTorch.

PCL - Point Cloud Library (PCL)

ROS-TCP-Endpoint - ROS package used to create an endpoint to accept ROS messages sent from a Unity scene using the ROS TCP Connector scripts

DART - DART: Dynamic Animation and Robotics Toolkit

champ_setup_assistant - CHAMP Package Config Generator

Robotics Library (RL) - The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.

PeopleSansPeople - Unity's privacy-preserving human-centric synthetic data generator

FCL - Flexible Collision Library

ydata-synthetic - Synthetic data generators for tabular and time-series data