URP_GrassGeometryShader
UnityURPUnlitScreenSpaceDecalShader
URP_GrassGeometryShader | UnityURPUnlitScreenSpaceDecalShader | |
---|---|---|
1 | 1 | |
57 | 1,164 | |
- | - | |
1.8 | 0.0 | |
over 3 years ago | over 1 year ago | |
HLSL | ShaderLab | |
MIT License | MIT License |
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URP_GrassGeometryShader
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Working on a infinite procedural generated game!
Grass geometry shader! I used this repository https://github.com/Cyanilux/URP_GrassGeometryShader and modified it to fit my expectations.
UnityURPUnlitScreenSpaceDecalShader
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After suggestion from other devs, update the aiming helpers with screen space decals in URP. What do you think? The red stripes are shown when the pitch/roll angles are wrong. The blue circle is the predicted touch site.
I have to use Screen Space Decals from NiloCat (link).
What are some alternatives?
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
NoiseShader - Noise shader library for Unity
driven-decals - A mesh-based PBR decal system for Unity's universal render pipeline.
URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.
SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample
unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.