Working on a infinite procedural generated game!

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/Unity3D

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  • UnityURPToonLitShaderExample

    A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

    If you're using a model like that I'd recommend NiloCat's Genshin shader.

  • URP_GrassGeometryShader

    Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

    Grass geometry shader! I used this repository https://github.com/Cyanilux/URP_GrassGeometryShader and modified it to fit my expectations.

  • Scout APM

    Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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