Working on a infinite procedural generated game!

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • UnityURPToonLitShaderExample

    A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

  • If you're using a model like that I'd recommend NiloCat's Genshin shader.

  • URP_GrassGeometryShader

    Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

  • Grass geometry shader! I used this repository https://github.com/Cyanilux/URP_GrassGeometryShader and modified it to fit my expectations.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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