URP_GrassGeometryShader
unity-fbm-clouds
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URP_GrassGeometryShader | unity-fbm-clouds | |
---|---|---|
1 | 1 | |
54 | 4 | |
- | - | |
1.8 | 3.2 | |
almost 3 years ago | about 2 years ago | |
HLSL | HLSL | |
MIT License | MIT License |
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URP_GrassGeometryShader
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Working on a infinite procedural generated game!
Grass geometry shader! I used this repository https://github.com/Cyanilux/URP_GrassGeometryShader and modified it to fit my expectations.
unity-fbm-clouds
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Tracking mentions began in Dec 2020.
What are some alternatives?
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
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Eyeball - Unity VFX Shader Graph sample
TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
NoiseShader - Noise shader library for Unity
SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample
MMDGenshin - Shader written for MMD to replicate the visual style of Genshin Impact