|11 months ago||about 2 months ago|
|MIT License||GNU General Public License v3.0 or later|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
[TextMeshPro 3D] Version 0.1.0 now available
1 project | reddit.com/r/Unity3D | 13 May 2022
My TextMeshPro 3D support package is now available as preview
1 project | reddit.com/r/Unity3D | 8 May 2022
My volumetric TextMeshPro shader is getting there
1 project | reddit.com/r/Unity3D | 7 May 2022
Check it out here: https://github.com/Ikaroon/TMP3D
What are some alternatives?
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
NoiseShader - Noise shader library for Unity