|over 2 years ago||5 days ago|
|MIT License||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
What are some alternatives?
unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
rvc - A 32-bit RISC-V emulator in a shader (and C)
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)
vrcbce - VRCBilliards: Community Edition
ACLS-Shader - Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.