Stylized-Water-Shader-Unity-URP VS intermediate-vertex-displacement

Compare Stylized-Water-Shader-Unity-URP vs intermediate-vertex-displacement and see what are their differences.

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Stylized-Water-Shader-Unity-URP intermediate-vertex-displacement
1 1
88 4
- -
10.0 1.1
over 3 years ago about 3 years ago
HLSL ShaderLab
MIT License MIT License
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Stylized-Water-Shader-Unity-URP

Posts with mentions or reviews of Stylized-Water-Shader-Unity-URP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.
  • I want to share my experience of developing my mobile game, it has an open source btw!
    3 projects | /r/gamedev | 10 Jun 2023
    I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.

intermediate-vertex-displacement

Posts with mentions or reviews of intermediate-vertex-displacement. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Stylized-Water-Shader-Unity-URP and intermediate-vertex-displacement you can also consider the following projects:

Icons-Creator - Tool for creating icons of 3D objects in Unity

urp-scrolling-texture - Learn how to create a scrolling texture shader in URP Shader graph

SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample

Post-Processing-Wireframe-Outlines - A simple post-processing outline effect that uses depth-based edge detection.

Genesis-Constructa - Pet project inspired by Moon Pioneer

vertex-displacement-basics - Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!

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