Stylized-Water-Shader-Unity-URP
Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊 (by tojynick)
intermediate-vertex-displacement
Circular and Linear Waves in ShaderGraph (by llamacademy)
| Stylized-Water-Shader-Unity-URP | intermediate-vertex-displacement | |
|---|---|---|
| 1 | 1 | |
| 88 | 4 | |
| - | - | |
| 10.0 | 1.1 | |
| over 3 years ago | about 3 years ago | |
| HLSL | ShaderLab | |
| MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stylized-Water-Shader-Unity-URP
Posts with mentions or reviews of Stylized-Water-Shader-Unity-URP.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-10.
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I want to share my experience of developing my mobile game, it has an open source btw!
I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.
intermediate-vertex-displacement
Posts with mentions or reviews of intermediate-vertex-displacement.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Make Some Waves in ShaderGraph - Linear and Radial Wave Vertex Displacement
👨💻 As always, the full project code is available on GitHub!
What are some alternatives?
When comparing Stylized-Water-Shader-Unity-URP and intermediate-vertex-displacement you can also consider the following projects:
Icons-Creator - Tool for creating icons of 3D objects in Unity
urp-scrolling-texture - Learn how to create a scrolling texture shader in URP Shader graph
SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample
Post-Processing-Wireframe-Outlines - A simple post-processing outline effect that uses depth-based edge detection.
Genesis-Constructa - Pet project inspired by Moon Pioneer
vertex-displacement-basics - Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!
Stylized-Water-Shader-Unity-URP vs Icons-Creator
intermediate-vertex-displacement vs urp-scrolling-texture
Stylized-Water-Shader-Unity-URP vs SimpleURPToonLitOutlineExample
intermediate-vertex-displacement vs Post-Processing-Wireframe-Outlines
Stylized-Water-Shader-Unity-URP vs Genesis-Constructa
intermediate-vertex-displacement vs vertex-displacement-basics