Stylized-Water-Shader-Unity-URP VS SimpleURPToonLitOutlineExample

Compare Stylized-Water-Shader-Unity-URP vs SimpleURPToonLitOutlineExample and see what are their differences.

Stylized-Water-Shader-Unity-URP

Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊 (by tojynick)
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Stylized-Water-Shader-Unity-URP SimpleURPToonLitOutlineExample
1 1
88 154
- -
10.0 0.0
over 1 year ago over 1 year ago
HLSL HLSL
MIT License MIT License
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Stylized-Water-Shader-Unity-URP

Posts with mentions or reviews of Stylized-Water-Shader-Unity-URP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.
  • I want to share my experience of developing my mobile game, it has an open source btw!
    3 projects | /r/gamedev | 10 Jun 2023
    I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.

SimpleURPToonLitOutlineExample

Posts with mentions or reviews of SimpleURPToonLitOutlineExample. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-05.
  • How do i use urp shader in vroid?
    4 projects | /r/VRoid | 5 Jul 2023
    Im little confuse in here.. I want to elevate my vroid object with shader And i found urp shader simple star game https://github.com/simplestargame/SimpleURPToonLitOutlineExample But it says support unity 2021.3 and later Meanwhile im using vrm 0.x and hanatool 4.0 and support unity 2020.3

What are some alternatives?

When comparing Stylized-Water-Shader-Unity-URP and SimpleURPToonLitOutlineExample you can also consider the following projects:

ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.

PoiyomiToonShader - A feature rich toon shader for unity and VR Chat

intermediate-vertex-displacement - Circular and Linear Waves in ShaderGraph

UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP

Icons-Creator - Tool for creating icons of 3D objects in Unity

UnityChanToonShaderVer2_Project - UnityChanToonShaderVer2 Project / v.2.0.9 Release