Stylized-Water-Shader-Unity-URP
Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊 (by tojynick)
SimpleURPToonLitOutlineExample
SimpleURPToonLitOutlineExample (by simplestargame)
Stylized-Water-Shader-Unity-URP | SimpleURPToonLitOutlineExample | |
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1 | 1 | |
88 | 154 | |
- | - | |
10.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
HLSL | HLSL | |
MIT License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stylized-Water-Shader-Unity-URP
Posts with mentions or reviews of Stylized-Water-Shader-Unity-URP.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-10.
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I want to share my experience of developing my mobile game, it has an open source btw!
I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.
SimpleURPToonLitOutlineExample
Posts with mentions or reviews of SimpleURPToonLitOutlineExample.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-05.
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How do i use urp shader in vroid?
Im little confuse in here.. I want to elevate my vroid object with shader And i found urp shader simple star game https://github.com/simplestargame/SimpleURPToonLitOutlineExample But it says support unity 2021.3 and later Meanwhile im using vrm 0.x and hanatool 4.0 and support unity 2020.3
What are some alternatives?
When comparing Stylized-Water-Shader-Unity-URP and SimpleURPToonLitOutlineExample you can also consider the following projects:
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select - A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
PoiyomiToonShader - A feature rich toon shader for unity and VR Chat
intermediate-vertex-displacement - Circular and Linear Waves in ShaderGraph
UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP
Icons-Creator - Tool for creating icons of 3D objects in Unity
UnityChanToonShaderVer2_Project - UnityChanToonShaderVer2 Project / v.2.0.9 Release
Stylized-Water-Shader-Unity-URP vs ShaderGraph-Parallax-Mapping-Node-with-Channel-Select
SimpleURPToonLitOutlineExample vs PoiyomiToonShader
Stylized-Water-Shader-Unity-URP vs intermediate-vertex-displacement
SimpleURPToonLitOutlineExample vs UnityVoxelMeshGPU
Stylized-Water-Shader-Unity-URP vs Icons-Creator
SimpleURPToonLitOutlineExample vs UnityChanToonShaderVer2_Project