intermediate-vertex-displacement
Circular and Linear Waves in ShaderGraph (by llamacademy)
juicy-springs
Transform your simple, bland transitions and movement into juicy springy movement! (by llamacademy)
intermediate-vertex-displacement | juicy-springs | |
---|---|---|
1 | 2 | |
4 | 28 | |
- | - | |
1.1 | 0.0 | |
about 1 year ago | almost 2 years ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
intermediate-vertex-displacement
Posts with mentions or reviews of intermediate-vertex-displacement.
We have used some of these posts to build our list of alternatives
and similar projects.
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Make Some Waves in ShaderGraph - Linear and Radial Wave Vertex Displacement
👨💻 As always, the full project code is available on GitHub!
juicy-springs
Posts with mentions or reviews of juicy-springs.
We have used some of these posts to build our list of alternatives
and similar projects.
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Game feel boring or bland? Add some JUICE with Springs! This powerful tool can take your simple, boring motion into juicy springy motion in no time flat! Full Unity Tutorial in Comments!
Full Tutorial on YouTube
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Game feel boring or bland? Add some JUICE with Springs! This powerful tool can take your simple, boring motion into juicy springy motion in no time flat! Full Tutorial in Comments!
Something a lot of young indies skip over is the "juice factor" of their game. Simple, bland transitions and movement leaves the game feeling boring. This week you can not only learn about Springs and how to use them, but also get a framework to use them in your game today!
What are some alternatives?
When comparing intermediate-vertex-displacement and juicy-springs you can also consider the following projects:
async-scene-transitions - Learn how to implement a framework to manage animations between scenes.
3d-model-ui-preview - Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model