ShaderLab unity-tutorial

Open-source ShaderLab projects categorized as unity-tutorial

Top 12 ShaderLab unity-tutorial Projects

  • juicy-springs

    Transform your simple, bland transitions and movement into juicy springy movement!

  • raycasting-explained

    In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • ai-series-part-42

    Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.

  • 3d-model-ui-preview

    Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model

  • urp-fading-standard-shaders

    Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!

  • line-renderer-collider

    Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer

  • projectile-trajectory

    Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this case, but it can be applied to cannon balls, bullets affected by gravity, throwing a banana, or any other projectile!

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • mobile-touch-inputs

    In this tutorial repository you can learn how to add a Touch Movement Joystick to control your player using the New Input System.

  • ai-series-part-41

    In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw

  • ai-series-part-40

    Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!

  • cinemachine-basics-1

    learn how you can use the Transposer and Composer (and what each configuration option does!) to frame & follow your Player using Cinemachine!

  • unity-csharp-basics-6

    In this tutorial repository you'll learn what Inheritance is (it's not passing on hereditary traits or getting money!), how to use it (you already are using it!), what an Interface is, how to use it, and what the difference between the two are!

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

ShaderLab unity-tutorial related posts

Index

What are some of the best open-source unity-tutorial projects in ShaderLab? This list will help you:

Project Stars
1 juicy-springs 24
2 raycasting-explained 19
3 ai-series-part-42 16
4 3d-model-ui-preview 14
5 urp-fading-standard-shaders 14
6 line-renderer-collider 14
7 projectile-trajectory 13
8 mobile-touch-inputs 10
9 ai-series-part-41 9
10 ai-series-part-40 7
11 cinemachine-basics-1 4
12 unity-csharp-basics-6 4
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