Silk.NET VS OpenSceneGraph

Compare Silk.NET vs OpenSceneGraph and see what are their differences.

Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about. (by Ultz)
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Silk.NET OpenSceneGraph
35 12
3,686 3,087
2.5% -
5.2 0.0
7 days ago about 1 month ago
C# C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Silk.NET

Posts with mentions or reviews of Silk.NET. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-01.

What are some alternatives?

When comparing Silk.NET and OpenSceneGraph you can also consider the following projects:

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

Veldrid - A low-level, portable graphics library for .NET.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

SharpDX

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2