Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about. (by Ultz)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better Silk.NET alternative or higher similarity.

Silk.NET discussion

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Silk.NET reviews and mentions

Posts with mentions or reviews of Silk.NET. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-08-27.
  • Microsoft donates the Mono Project to the Wine team
    30 projects | news.ycombinator.com | 27 Aug 2024
    (can also do F# and Elmish F# with FuncUI!)

    Gir.Core (GTK4 and co.): https://gircore.github.io/docs/use.html

    ImGui with Silk.NET: https://github.com/dotnet/Silk.NET/blob/main/examples/CSharp...

  • Go is my hammer, and everything is a nail
    24 projects | news.ycombinator.com | 12 Aug 2024
  • Microsoft answered Congress' questions on security. The White House needs to act
    3 projects | news.ycombinator.com | 15 Jun 2024
    There are: https://github.com/dotnet/Silk.NET, https://github.com/terrafx and https://github.com/microsoft/Win2D

    Now, I don't know (or care, to be fair) about the internal aspect of the culture on what is in vogue in various MSFT teams, but there is a rich ecosystem of libraries to massively simplify interaction with pretty much anything that can be called from C and often C++ on Windows.

  • How to Use the Foreign Function API in Java 22 to Call C Libraries
    11 projects | news.ycombinator.com | 8 May 2024
    Genuine curiosity - what would be your motivation to use Java over C# here aside from familiarity (which is perfectly understandable)? The latter takes heavy focus on making sure to provide features like structs and pointers with little to no friction, you can even AOT compile it and statically link SDL2 into a single executable.

    But either way, if you want to try it out, then all it needs is

    - SDK from https://dot.net/download (or package manager of your choice if you are on Linux e.g. `sudo apt-get install dotnet-sdk-8.0`, !do not! use Homebrew if you are on macOS however, use .pkg installer)

    - C# extension for VS Code (DevKit is not needed)

    - SDL2 bindings: https://github.com/dotnet/Silk.NET

  • Is there a real time graphics llibrary in c#
    4 projects | /r/csharp | 17 May 2023
    A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
  • Math Game Project
    3 projects | /r/csharp | 14 May 2023
    Here is an example of using "releases" in GitHub: https://github.com/dotnet/Silk.NET/releases. Most repositories use releases and releases seem like they wpuld be appropriate for your repository too.
  • Is there a way to display 3D models on a page?
    2 projects | /r/dotnetMAUI | 4 May 2023
    I've been looking at this. Is this similar to the UrhoSharp project you talk about? https://github.com/dotnet/Silk.NET
  • [WinUI] High level 2D rendering library
    4 projects | /r/csharp | 27 Mar 2023
  • SDL2 + OpenGL in C#?
    3 projects | /r/gamedev | 17 Mar 2023
    Have you looked at Silk.NET before?
  • Using .NET with low level rendering code?
    1 project | /r/dotnet | 14 Feb 2023
    Take a look at https://github.com/dotnet/Silk.NET . You should be able to use your existing rendering context with it. So you could use something like imgui (They have bindings for that) to render your UI. Or if you just start writing your rendering code, you could consider writing the whole rendering engine with it. I used it in the past for a game engine and performance is no problem for most of the usecases.
  • A note from our sponsor - Nutrient
    www.nutrient.io | 14 Feb 2025
    Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries. Learn more →

Stats

Basic Silk.NET repo stats
39
4,347
8.2
5 days ago

Sponsored
Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
www.nutrient.io

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