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Top 23 C# Audio Projects
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Nutrient
Nutrient - The #1 PDF SDK Library. Bad PDFs = bad UX. Slow load times, broken annotations, clunky UX frustrates users. Nutrient’s PDF SDKs gives seamless document experiences, fast rendering, annotations, real-time collaboration, 100+ features. Used by 10K+ devs, serving ~half a billion users worldwide. Explore the SDK for free.
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Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Project mention: Microsoft donates the Mono Project to the Wine team | news.ycombinator.com | 2024-08-27(can also do F# and Elmish F# with FuncUI!)
Gir.Core (GTK4 and co.): https://gircore.github.io/docs/use.html
ImGui with Silk.NET: https://github.com/dotnet/Silk.NET/blob/main/examples/CSharp...
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ModernFlyouts
A modern Fluent Design replacement for the old Metro themed flyouts present in Windows.
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SoundSwitch
C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/
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CSCore
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
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FFMpegCore
A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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soundfingerprinting
Open source audio fingerprinting in .NET. An efficient algorithm for acoustic fingerprinting written purely in C#.
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AudioDeviceCmdlets
AudioDeviceCmdlets is a suite of PowerShell Cmdlets to control audio devices on Windows
Install AudioDeviceCmdlets Module
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Simple-Unity-Audio-Manager
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
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atldotnet
Fully managed, portable and easy-to-use C# library to read and edit audio data and metadata (tags) from various audio formats, playlists and CUE sheets
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tone
tone is a cross platform audio tagger and metadata editor to dump and modify metadata for a wide variety of formats, including mp3, m4b, flac and more. It has no dependencies and can be downloaded as single binary for Windows, macOS, Linux and other common platforms.
Project mention: Show HN: Tone 0.1.8 – hackable cross platform audio tagger | news.ycombinator.com | 2024-10-24I know not many people are tagging their audio files these days, but hey, it's a pet project, so feedback is very welcome.
1: https://github.com/sandreas/tone
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VR-Stage-Lighting
A collection of HLSL shaders, UdonSharp scripts, 3D models, prefabs, and assets designed to emulate the real control, quality, and complexity of professional stage lighting into VRChat in as many ways as possible.
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Cavern
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
C# Audio discussion
C# Audio related posts
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Show HN: Tone 0.1.8 – hackable cross platform audio tagger
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Toggle Windows audio output devices from the command line
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Ask HN: How many of you are self employed?
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Shortcut to switch between speakers and headphones
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Weirdest chain of events after blue screen Win 11
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TagLib# VS atldotnet - a user suggested alternative
2 projects | 26 Jul 2023 -
Do people EQ speakers?
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A note from our sponsor - CodeRabbit
coderabbit.ai | 18 Feb 2025
Index
What are some of the best open-source Audio projects in C#? This list will help you:
# | Project | Stars |
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1 | EarTrumpet | 9,303 |
2 | Silk.NET | 4,355 |
3 | ModernFlyouts | 3,727 |
4 | SoundSwitch | 2,580 |
5 | GARbro | 2,475 |
6 | CSCore | 2,262 |
7 | FFMpegCore | 1,703 |
8 | Lasp | 1,572 |
9 | Axiom | 1,551 |
10 | ffmediaelement | 1,205 |
11 | ffmpeg_batch | 1,034 |
12 | Latios-Framework | 1,004 |
13 | soundfingerprinting | 968 |
14 | AudioDeviceCmdlets | 798 |
15 | XamarinMediaManager | 771 |
16 | LaspVfx | 626 |
17 | Simple-Unity-Audio-Manager | 619 |
18 | SFML.Net | 541 |
19 | atldotnet | 480 |
20 | tone | 438 |
21 | OmniMIDI | 379 |
22 | VR-Stage-Lighting | 368 |
23 | Cavern | 346 |