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Top 16 C# Sound Projects
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SoundSwitch
C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/
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InfluxDB
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Simple-Unity-Audio-Manager
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
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Cavern
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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com.mitay-walle.phys-sound
The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.
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Loupedeck-plugin-VoiceMeeter
This Loupedeck Plugin allows you to control the VoiceMeeter application
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SoundMaker
You can do The following content with this library. 1. make the sound of chiptune(old game sound) 2. export sound to a file of wave format.
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Sakura-Miko-ingurishu-sound-pack
A soundpack of the Vtuber Sakura Miko. Useful in case you want to bother other people :3
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Project mention: Shortcut to switch between speakers and headphones | /r/SoundBlasterOfficial | 2023-12-11
Never tried this but you might simply play the audio on your PC using the EQ of your choice and send the output to a UPnP renderer using http://www.streamwhatyouhear.com/
Volumey is open source
Somewhat tangential, but here's a cool somewhat open-source project related to Dolby Atmos:
https://cavern.sbence.hu/cavern/
https://github.com/VoidXH/Cavern
The visualizer, which is what I was _most_ interested in (along with software decoding) is written in C# and the rendering is done in Unity -- both things I valued & thought were cool. In theory, you could build a DIY multi-channel "receiver" with this type of software if given enough audio outputs (and/or put something like Dante to use).
I explored it a bit further but it's relatively cost prohibitive, especially if you want to do something like accept HDMI input, it gets messy. AFAICT, at least when I went down this research path a few months back, even finding & getting dev kits/boards with HDMI input (of semi-recent generation) was non-trivial & pretty pricey.
C# Sound related posts
- Shortcut to switch between speakers and headphones
- Weirdest chain of events after blue screen Win 11
- Seamless switching between headphones and PC speakers?
- Play sound when two buttons pressed
- (Windows) Automatically switch between G Pro X wireless and speakers
- Any way to turn off the oculus audio device without restarting my pc?
- How To EQ While Streaming Via WiFi?
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A note from our sponsor - InfluxDB
www.influxdata.com | 26 Apr 2024
Index
What are some of the best open-source Sound projects in C#? This list will help you:
Project | Stars | |
---|---|---|
1 | SoundSwitch | 2,277 |
2 | Lasp | 1,493 |
3 | SWYH | 541 |
4 | Simple-Unity-Audio-Manager | 441 |
5 | Volumey | 266 |
6 | Cavern | 262 |
7 | Wale | 106 |
8 | OpenLyricsClient | 58 |
9 | SoundBoard | 33 |
10 | PlayniteSound | 21 |
11 | com.mitay-walle.phys-sound | 19 |
12 | Loupedeck-plugin-VoiceMeeter | 14 |
13 | SoundMaker | 12 |
14 | eurosound-editor | 4 |
15 | QuietTime | 4 |
16 | Sakura-Miko-ingurishu-sound-pack | 1 |
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