NFSC_CustomVT
ShaderConductor
NFSC_CustomVT | ShaderConductor | |
---|---|---|
1 | 2 | |
3 | 1,711 | |
- | 1.5% | |
2.6 | 0.0 | |
about 2 years ago | over 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NFSC_CustomVT
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Night Run w/ Supra in Palmont
BTW, I've made a custom VT shader as an attempt to decompile it, so if you want to play around with even more granularity: https://github.com/xan1242/NFSC_CustomVT
ShaderConductor
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Start project on Metal, port to DX11?
Have you seen this project: https://github.com/microsoft/ShaderConductor? It is maintained by Microsoft as well.
- I'm sick of shader caches. The way Steam Deck handles them needs to improve:
What are some alternatives?
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