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VulkanSceneGraph Alternatives
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VulkanSceneGraph reviews and mentions
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Vulkan all the way: Transitioning to a modern low-level graphics API in academia
I have not used this, but heard good things about Vulkan Scene Graph. https://github.com/vsg-dev/VulkanSceneGraph Like Open Scene Graph, it's more than just a scene graph. It provides math and geometry among other abstractions for computer graphics.
- Vulkan Scene Graph. The Open Scene Graph Successor
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Beginner question: Is Vulkan like OpenGL except more focused on concurrency?
In fact, there is now a VulkanSceneGraph ( https://github.com/vsg-dev/VulkanSceneGraph ) from the authors of OpenSceneGraph that does exactly what OSG does, but atop Vulkan. Not everything is identical between VSG and OSG, but VSG is definitely a next-generation OSG written atop Vulkan. It addresses many of the limiting design decisions that held OSG back, and is significantly faster than OSG even ignoring the speedup of Vulkan's own efficiencies.
- The current state of GPU API's and why I wish V-EZ hadn't died.
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Cross-platform 3D engine recommendation
If I were starting from scratch I'd go with VulkanSceneGraph though https://github.com/vsg-dev/VulkanSceneGraph
- Examples of good Vulkan code organization and abstractions?
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Visualization Libraries On Top Of Vulkan
Perhaps https://github.com/vsg-dev/VulkanSceneGraph will be of some interest.
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www.saashub.com | 10 May 2024
Stats
vsg-dev/VulkanSceneGraph is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of VulkanSceneGraph is C++.
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