VulkanSceneGraph VS webgpu-headers

Compare VulkanSceneGraph vs webgpu-headers and see what are their differences.

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VulkanSceneGraph webgpu-headers
7 4
1,156 321
- 2.8%
9.8 7.4
3 days ago about 1 month ago
C++ C
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VulkanSceneGraph

Posts with mentions or reviews of VulkanSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-07.

webgpu-headers

Posts with mentions or reviews of webgpu-headers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-11.

What are some alternatives?

When comparing VulkanSceneGraph and webgpu-headers you can also consider the following projects:

wgpu-native - Native WebGPU implementation based on wgpu-core

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ultimatepp - U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).

vulkan-guide - Introductory guide to vulkan.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

Lumos - Cross-Platform C++ 2D/3D game engine

wgpu - Cross-platform, safe, pure-rust graphics api.

misc - Clippings

Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing