VulkanSceneGraph
Lumos
Our great sponsors
VulkanSceneGraph | Lumos | |
---|---|---|
7 | 1 | |
1,144 | 1,140 | |
- | - | |
9.8 | 8.1 | |
7 days ago | 16 days ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VulkanSceneGraph
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Vulkan all the way: Transitioning to a modern low-level graphics API in academia
I have not used this, but heard good things about Vulkan Scene Graph. https://github.com/vsg-dev/VulkanSceneGraph Like Open Scene Graph, it's more than just a scene graph. It provides math and geometry among other abstractions for computer graphics.
- The current state of GPU API's and why I wish V-EZ hadn't died.
- Examples of good Vulkan code organization and abstractions?
Lumos
We haven't tracked posts mentioning Lumos yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
ultimatepp - U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).
vulkan-guide - Introductory guide to vulkan.
webgpu-headers
wgpu - Cross-platform, safe, pure-rust graphics api.
wgpu-native - Native WebGPU implementation based on wgpu-core
agi - Android GPU Inspector
misc - Clippings
basic-voxel-engine - A Minecraft-like voxel engine, written in C++.