VulkanSceneGraph VS wgpu

Compare VulkanSceneGraph vs wgpu and see what are their differences.

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VulkanSceneGraph wgpu
7 194
1,156 10,846
- 3.4%
9.8 9.9
6 days ago about 11 hours ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VulkanSceneGraph

Posts with mentions or reviews of VulkanSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-07.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing VulkanSceneGraph and wgpu you can also consider the following projects:

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

vulkano - Safe and rich Rust wrapper around the Vulkan API

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

ultimatepp - U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

vulkan-guide - Introductory guide to vulkan.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Lumos - Cross-Platform C++ 2D/3D game engine

bevy - A refreshingly simple data-driven game engine built in Rust

webgpu-headers