Skia VS OpenSceneGraph

Compare Skia vs OpenSceneGraph and see what are their differences.

Skia

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. (by google)
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Skia OpenSceneGraph
19 11
6,356 2,450
2.8% -
10.0 4.4
2 days ago 3 days ago
C++ C++
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Skia

Posts with mentions or reviews of Skia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-18.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-28.

What are some alternatives?

When comparing Skia and OpenSceneGraph you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2