gazebo-classic VS UnitedEngine

Compare gazebo-classic vs UnitedEngine and see what are their differences.

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gazebo-classic UnitedEngine
22 1
1,140 146
1.6% -
6.9 0.0
5 days ago about 3 years ago
C++ C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gazebo-classic

Posts with mentions or reviews of gazebo-classic. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-11.

UnitedEngine

Posts with mentions or reviews of UnitedEngine. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing gazebo-classic and UnitedEngine you can also consider the following projects:

webots - Webots Robot Simulator

prop - 2D FDTD solver of Maxwell's equations

Unity-Robotics-Hub - Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

gz-sim - Open source robotics simulator. The latest version of Gazebo.

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.

openpose - OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

Physics3D - A 3D physics engine

Blender-FLIP-Fluids - The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.

Piccolo - Piccolo (formerly Pilot) – mini game engine for games104

moveit - :robot: The MoveIt motion planning framework

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.