bgfx VS Godot

Compare bgfx vs Godot and see what are their differences.

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
bgfx Godot
71 2,744
14,306 83,500
- 2.7%
9.3 10.0
1 day ago about 17 hours ago
C++ C++
BSD 2-clause "Simplified" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

Godot

Posts with mentions or reviews of Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing bgfx and Godot you can also consider the following projects:

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

bevy - A refreshingly simple data-driven game engine built in Rust

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

sokol - minimal cross-platform standalone C headers

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

ursina - A game engine powered by python and panda3d.