Top 5 C++ directx-11 Projects
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.Project mention: What would be most beneficial to learn to get back up to speed? | reddit.com/r/GraphicsProgramming | 2021-12-27
Perhaps not quite what you're looking for, but I've had a reasonably good experience with bgfx. It's basically 1 level of abstraction above specific graphics APIs (GL, DirectX, etc). It is not a full game engine, just a rendering API.
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++Project mention: How to handle multithreading in concept. | reddit.com/r/gamedev | 2021-12-27
then check up this https://github.com/microsoft/DirectXTK/wiki/Getting-Started
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DirectXTex texture processing libraryProject mention: SSE CK fatal error | reddit.com/r/skyrimmods | 2021-12-12
You can use texdiag to see information about a texture.
An advanced C++ 3D game engine powering an in-production game yet to be announced
DirectX Capabilities Viewer utility (dxcapsviewer.exe)Project mention: Cant launch Halo Infinite? | reddit.com/r/halo | 2021-11-18
I just downloaded it from https://github.com/microsoft/DxCapsViewer/releases
C++ directx-11 related posts
SSE CK fatal error
1 project | reddit.com/r/skyrimmods | 12 Dec 2021
How do I get started with Frank Luna's DX11 book?
2 projects | reddit.com/r/GraphicsProgramming | 4 Nov 2021
Does Anyone Know a Tool That Can Mass Compress/Resize DDS Files?
1 project | reddit.com/r/gamedev | 12 Oct 2021
BC7 Quick vs Max, any performance difference?
1 project | reddit.com/r/skyrimmods | 4 Sep 2021
Coming back to FO4 and realized there are now mods available - what do you think of this selection and the LO?
1 project | reddit.com/r/Fallout4ModsXB1 | 30 Aug 2021
Let's have a chat about the Dunning-Kruger Effect
1 project | reddit.com/r/gamedev | 27 Jan 2021
What are some of the best open-source directx-11 projects in C++? This list will help you:
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