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DirectXTK Alternatives
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Skia
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Sonar
Write Clean C++ Code. Always.. Sonar helps you commit clean C++ code every time. With over 550 unique rules to find C++ bugs, code smells & vulnerabilities, Sonar finds the issues while you focus on the work.
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Irrlicht
An automatically updated mirror of the Irrlicht SVN repository on sourceforge
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magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
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Atomic Game Engine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
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LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
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InfluxDB
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bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
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DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
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Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
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DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
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D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
DirectXTK reviews and mentions
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Learning DirectX 12 in 2023
DirectXTK 12 (includes SimpleMath and other goodies)
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Where to start learning OpenGL or DirectX11 Graphics Programming with C++?
DirectXTK (basically XNA ported to C++, after it was dropped)
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I'm having a hard time staying committed to learning C++ and OpenGL for game development.
Because you get stuff like DirectXTK and PIX from the company that does the API, while on Khronos stuff you need to go hunting for comunity or GPU vendor specific tooling.
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How to handle multithreading in concept.
then check up this https://github.com/microsoft/DirectXTK/wiki/Getting-Started
- How do I get started with Frank Luna's DX11 book?
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A note from our sponsor - InfluxDB
www.influxdata.com | 31 Mar 2023
Stats
microsoft/DirectXTK is an open source project licensed under MIT License which is an OSI approved license.