|7 days ago||2 days ago|
|BSD 2-clause "Simplified" License||MIT License|
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Tools for rolling your own engine
9 projects | reddit.com/r/gamedev | 16 May 2022
bgfx seems interesting if you aren't going to use SFML. Gets you rendering.
Are there any game engines or game frameworks that are simple to use and well documented? Anything with c++, python, kotlin, or java support will work. 2d is a must - have.
1 project | reddit.com/r/GameDevelopment | 10 May 2022
You can also check bgfx, although this is just a rendering library. (In their github they have a showcase of projects, game engines and games developed with it)
Feasibility of a GTK <-> Qt 'transpiler'?
1 project | reddit.com/r/cpp | 18 Apr 2022
And bgfx does it with graphics and ui.
What are the best software libraries which implement great abstractions (language agnostic)?
3 projects | reddit.com/r/learnprogramming | 6 Apr 2022
I know I've seen a few key graphics layer abstraction libraries, but I can't recall which ones are best, perhaps (I just saw) bgfx?
Do graphics companies ever use C or "C style C++"?
2 projects | reddit.com/r/GraphicsProgramming | 14 Mar 2022
BGFX is a somewhat popular cross-platform rendering library that is written in C-style C++ (the author calls it Orthodox C++ ).
The current state of GPU API's and why I wish V-EZ hadn't died.
9 projects | reddit.com/r/GraphicsProgramming | 11 Mar 2022
Da li u Srbiji , generalno prostoru balkana , ima "Ozbiljnih" Open source kreatora?
3 projects | reddit.com/r/programiranje | 10 Feb 2022
Ovaj lik ima srpsko ime, al ne znam dal je stvarno iz srbije, ima dosta veliki projekat iza sebe: https://bkaradzic.github.io/bgfx/overview.html
What would be most beneficial to learn to get back up to speed?
3 projects | reddit.com/r/GraphicsProgramming | 27 Dec 2021
Perhaps not quite what you're looking for, but I've had a reasonably good experience with bgfx. It's basically 1 level of abstraction above specific graphics APIs (GL, DirectX, etc). It is not a full game engine, just a rendering API.
BGFX DirectX11 "Failed to create vertex shader" over Windows 10x64, but works fine under Win7x86 with d3d9.
2 projects | reddit.com/r/GraphicsProgramming | 22 Nov 2021
Im using this lib for getting renderer API, on pretty old PC with win7x86 works pretty fine, but when Im trying to start it on Windows 10x64 with DirectX11(software) on DirectX10(hardware) it says the next thing:2 projects | reddit.com/r/GraphicsProgramming | 22 Nov 2021
You'll probably have more luck here: https://github.com/bkaradzic/bgfx/discussions
What are some alternatives?
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
sokol - minimal cross-platform standalone C headers
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
OpenSceneGraph - OpenSceneGraph git repository
urho3d - Cross-platform 2D and 3D game engine
raylib - A simple and easy-to-use library to enjoy videogames programming