bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
Ogre 3D
scene-oriented, flexible 3D engine (C++, Python, C#, Java) (by OGRECave)
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bgfx | Ogre 3D | |
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37 | 2 | |
11,510 | 2,786 | |
- | 2.4% | |
9.5 | 9.7 | |
7 days ago | 2 days ago | |
C++ | C++ | |
BSD 2-clause "Simplified" License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bgfx
Posts with mentions or reviews of bgfx.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-16.
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Tools for rolling your own engine
bgfx seems interesting if you aren't going to use SFML. Gets you rendering.
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Are there any game engines or game frameworks that are simple to use and well documented? Anything with c++, python, kotlin, or java support will work. 2d is a must - have.
You can also check bgfx, although this is just a rendering library. (In their github they have a showcase of projects, game engines and games developed with it)
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Feasibility of a GTK <-> Qt 'transpiler'?
And bgfx does it with graphics and ui.
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What are the best software libraries which implement great abstractions (language agnostic)?
I know I've seen a few key graphics layer abstraction libraries, but I can't recall which ones are best, perhaps (I just saw) bgfx?
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Do graphics companies ever use C or "C style C++"?
BGFX is a somewhat popular cross-platform rendering library that is written in C-style C++ (the author calls it Orthodox C++ ).
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The current state of GPU API's and why I wish V-EZ hadn't died.
bgfx
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Da li u Srbiji , generalno prostoru balkana , ima "Ozbiljnih" Open source kreatora?
Ovaj lik ima srpsko ime, al ne znam dal je stvarno iz srbije, ima dosta veliki projekat iza sebe: https://bkaradzic.github.io/bgfx/overview.html
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What would be most beneficial to learn to get back up to speed?
Perhaps not quite what you're looking for, but I've had a reasonably good experience with bgfx. It's basically 1 level of abstraction above specific graphics APIs (GL, DirectX, etc). It is not a full game engine, just a rendering API.
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BGFX DirectX11 "Failed to create vertex shader" over Windows 10x64, but works fine under Win7x86 with d3d9.
Im using this lib for getting renderer API, on pretty old PC with win7x86 works pretty fine, but when Im trying to start it on Windows 10x64 with DirectX11(software) on DirectX10(hardware) it says the next thing:
You'll probably have more luck here: https://github.com/bkaradzic/bgfx/discussions
Ogre 3D
Posts with mentions or reviews of Ogre 3D.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-09.
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⟳ 4 apps added, 43 updated at f-droid.org
Ogre Sample Browser (version 13.2.4): Object-Oriented Graphics Rendering Engine - Samples
- Ogre 13.0.0 released! Open Source game engine.
What are some alternatives?
When comparing bgfx and Ogre 3D you can also consider the following projects:
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
sokol - minimal cross-platform standalone C headers
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
OpenSceneGraph - OpenSceneGraph git repository
urho3d - Cross-platform 2D and 3D game engine
raylib - A simple and easy-to-use library to enjoy videogames programming