bgfx VS Ogre 3D

Compare bgfx vs Ogre 3D and see what are their differences.

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)

Ogre 3D

scene-oriented, flexible 3D engine (C++, Python, C#, Java) (by OGRECave)
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bgfx Ogre 3D
37 2
11,510 2,786
- 2.4%
9.5 9.7
7 days ago 2 days ago
C++ C++
BSD 2-clause "Simplified" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-16.

Ogre 3D

Posts with mentions or reviews of Ogre 3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-09.

What are some alternatives?

When comparing bgfx and Ogre 3D you can also consider the following projects:

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

sokol - minimal cross-platform standalone C headers

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

OpenSceneGraph - OpenSceneGraph git repository

urho3d - Cross-platform 2D and 3D game engine

raylib - A simple and easy-to-use library to enjoy videogames programming