bgfx VS MGL

Compare bgfx vs MGL and see what are their differences.

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)

MGL

OpenGL 4.6 on Metal (by openglonmetal)
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bgfx MGL
71 22
14,306 728
- 2.5%
9.3 4.2
2 days ago 6 months ago
C++ C++
BSD 2-clause "Simplified" License GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

MGL

Posts with mentions or reviews of MGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

What are some alternatives?

When comparing bgfx and MGL you can also consider the following projects:

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Cemu - Cemu - Wii U emulator

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

TH - Deep Learning Library for Common Lisp.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

sokol - minimal cross-platform standalone C headers

cl-cuda - Cl-cuda is a library to use NVIDIA CUDA in Common Lisp programs.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

semantic-release - :package::rocket: Fully automated version management and package publishing