MGL | TH | |
---|---|---|
22 | 1 | |
728 | 55 | |
0.8% | - | |
4.2 | 0.0 | |
6 months ago | over 1 year ago | |
C++ | Common Lisp | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MGL
-
Is BC6H (COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB) supported on Silicon Macs?
There's this repo which gives you OpenGL 4.6 thru Metal mappings https://github.com/openglonmetal/MGL
- Zink brings conformant OpenGL on Imagination GPUs
-
macOS OpenGL?
There is this github project that may help as a starting point to develop your code against https://github.com/openglonmetal/MGL but note it does say:
-
What is the best OpenGL version for cross platform application?
MacOS: GL 4.1 or use OpenGL 4.6 on Metal
- I want to talk about WebGPU
-
Opinion for graphic api's?
There is this https://github.com/openglonmetal/MGL which could give you OpenGL 4.6 over metal.
- Can I work on OpenGL with Mac M1 ?
- Mac + opengl
-
Using Metal framework
Are you sure about that? AFAIK OpenGL up to 4.1 is still supported on OSX. For anything higher there is also this project: https://github.com/openglonmetal/MGL
- How is Vulkan supposed to supersede OpenGL in practice?
TH
-
Image classification in CL? Help with starting point
TH has a cats and dogs example.
What are some alternatives?
Cemu - Cemu - Wii U emulator
py4cl - Call python from Common Lisp
angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
cl-waffe - [Still Experimental] Common Lisp Differentiable Matrix Operations for Mathematical Optimization.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
numericals - CFFI enabled SIMD powered simple-math numerical operations on arrays for Common Lisp [still experimental]
cl-cuda - Cl-cuda is a library to use NVIDIA CUDA in Common Lisp programs.
semantic-release - :package::rocket: Fully automated version management and package publishing
julia - The Julia Programming Language
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
april - The APL programming language (a subset thereof) compiling to Common Lisp.
ModernGL - Minimal Modern OpenGL Demos (Version 4.x).