SatiRogue VS Arch.Extended

Compare SatiRogue vs Arch.Extended and see what are their differences.

SatiRogue

A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs (by lewiji)
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SatiRogue Arch.Extended
3 6
22 136
- -
10.0 8.7
over 1 year ago 14 days ago
C# C#
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SatiRogue

Posts with mentions or reviews of SatiRogue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

Arch.Extended

Posts with mentions or reviews of Arch.Extended. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-26.

What are some alternatives?

When comparing SatiRogue and Arch.Extended you can also consider the following projects:

AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

rpg-characters - RPG Character Generator. Written in C#.

meltysynth - A SoundFont MIDI synthesizer for .NET

godot-ink - Ink integration for Godot Engine.

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

client-godot - A long term progressive resource management text based MMORPG being developed in Godot.

Estragonia - Estragonia: Avalonia in Godot

Turks-Crawling-Dungeon - A roguelike by Noah Sotolongo (Mangosauce).

GoDotNet - State machines, notifiers, and other utilities for C# Godot development.

RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.

anything_about_game - A wonderful list of Game Development resources.