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Top 13 C# entity-component-system Projects
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Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Project mention: Entitas VS Friflo.Json.Fliox - a user suggested alternative | libhunt.com/r/Entitas | 2024-01-30 -
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Arch
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
For C#, I've found Arch, which looks pretty much like what I need. I would use it with MonoGame.
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DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
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Arch.Extended
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Project mention: Arch - Entity component system - Received Improvements, EventBus instance support, and its own discord! :) | /r/csharp | 2023-04-26The most significant new feature is instance support for the Arch.Extended source generated `EventBus`, which allows high-performance event dispatching to static and instance receivers with ordering, inlining, and without boxing or lookups. It's incredibly fast and can also be used outside of Arch.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Project mention: New Entity Component System for .NET – Currently Fastest C# ECS | news.ycombinator.com | 2024-02-26
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unity_ecs
Small games created with Unity's Entity Component System (ECS) and Data-oriented Tech Stack (DOTS)
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C# entity-component-system related posts
- Arch - Entity component system - Received Improvements, EventBus instance support, and its own discord! :)
- c# - "Arch" entity component system - Received new Features, Unsafe Collections, EventBus sourcegen and much more! Check it out! :)
- c# - "Arch" high-performance entity component system - Received new features, check them out! :)
- "Arch" entity component system - New API and code generation update. Check it out ! :)
- "Arch" ECS - Update features reduced boilerplate code, systems API and code generation ! Check it out ! :)
- C# "Arch" ECS - Update features reduced boilerplate code, systems API and code generation ! Check it out ! :)
- C# "Arch" ECS - Update features reduced boilerplate code, systems API and code generation ! Check it out ! :)
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A note from our sponsor - SaaSHub
www.saashub.com | 28 Mar 2024
Index
What are some of the best open-source entity-component-system projects in C#? This list will help you:
Project | Stars | |
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1 | Entitas | 6,852 |
2 | Svelto.ECS | 1,133 |
3 | actors.unity | 728 |
4 | Arch | 705 |
5 | DefaultEcs | 627 |
6 | Arch.Extended | 126 |
7 | Svelto.MiniExamples | 124 |
8 | Friflo.Engine.ECS | 95 |
9 | TofuECS | 34 |
10 | unity_ecs | 16 |
11 | SoftTouch.ECS | 15 |
12 | mmGame-Engine-Raylib-ECS | 9 |
13 | NeatECS | 3 |