SatiRogue VS godot-ink

Compare SatiRogue vs godot-ink and see what are their differences.

SatiRogue

A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs (by lewiji)
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SatiRogue godot-ink
3 10
22 523
- -
10.0 6.7
over 1 year ago 2 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SatiRogue

Posts with mentions or reviews of SatiRogue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

godot-ink

Posts with mentions or reviews of godot-ink. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-19.

What are some alternatives?

When comparing SatiRogue and godot-ink you can also consider the following projects:

AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.

YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!

rpg-characters - RPG Character Generator. Written in C#.

RenPy - The Ren'Py Visual Novel Engine

client-godot - A long term progressive resource management text based MMORPG being developed in Godot.

inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.

Turks-Crawling-Dungeon - A roguelike by Noah Sotolongo (Mangosauce).

ink - inkle's open source scripting language for writing interactive narrative.

RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.

dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

godot_dialogue_manager - A powerful nonlinear dialogue system for Godot