SatiRogue
godot-ink
SatiRogue | godot-ink | |
---|---|---|
3 | 10 | |
22 | 523 | |
- | - | |
10.0 | 6.7 | |
over 1 year ago | 2 months ago | |
C# | C# | |
MIT License | MIT License |
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SatiRogue
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Godot for a roguelike. Pros and cons?
The 3.x source code is here: https://github.com/lewiji/SatiRogue
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Any examples of using Godot with .NET6 to create a 3D game?
one of the mods in the discord is working on a rogue like in c# with Godot: https://github.com/lewiji/SatiRogue
- Is Godot actually viable for commercial 3d games?
godot-ink
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How would a visual novel be made in godot?
There's an Ink integration for Godot that works fairly well: https://github.com/paulloz/godot-ink
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Does anyone here have experience using Dialogic?
Haven't used it but this ink plugin exists if you're looking to stay within what you know.
- Wrote a Quick Start Guide about using ink in Godot 4
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Bringing ink to Godot 4
It can be found on a dedicated branch on GitHub. Feel free to try it, break it and reach out to me.
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"Ticket to Europe" - a game we've made in Godot, raising awareness of the refugee crisis in Europe, has been just approved on Steam. I'm curious, what do you think!
Did you use ink (via godot-ink or similar) to author the visual novel? Or some other interactive fiction tool? Or something entirely custom?
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What's a good android engine for an old-school writer?
Godot Ink
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Should I just pick a VN module?
There's also a plugin for ink https://github.com/paulloz/godot-ink.
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Anyone making narrative games in Godot?
You could have a look at ink integration in Godot. Here is a repository for example: https://github.com/paulloz/godot-ink
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What should I learn if I want to develop a barebone political sim?
I would say something like Inkle's Ink could do this easily, though it can be overwhelming to look at from the start. There are a couple of Godot integrations with Ink, both a C# one here and a pure GDScript one (though they warn it might be slow on large games). InkGD has a couple examples that use simpler Ink stories, so you might just look through that for the examples to start.
- Ink 1.0 – open-source scripting language for interactive narrative
What are some alternatives?
AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
rpg-characters - RPG Character Generator. Written in C#.
RenPy - The Ren'Py Visual Novel Engine
client-godot - A long term progressive resource management text based MMORPG being developed in Godot.
inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
Turks-Crawling-Dungeon - A roguelike by Noah Sotolongo (Mangosauce).
ink - inkle's open source scripting language for writing interactive narrative.
RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
godot_dialogue_manager - A powerful nonlinear dialogue system for Godot