SatiRogue VS Turks-Crawling-Dungeon

Compare SatiRogue vs Turks-Crawling-Dungeon and see what are their differences.

SatiRogue

A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs (by lewiji)
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SatiRogue Turks-Crawling-Dungeon
3 1
22 7
- -
10.0 1.8
over 1 year ago almost 2 years ago
C# C#
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SatiRogue

Posts with mentions or reviews of SatiRogue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

Turks-Crawling-Dungeon

Posts with mentions or reviews of Turks-Crawling-Dungeon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-14.

What are some alternatives?

When comparing SatiRogue and Turks-Crawling-Dungeon you can also consider the following projects:

AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.

godot-3d-mannequin - An Open Source 3d character and character controller for the Godot game engine

rpg-characters - RPG Character Generator. Written in C#.

ASCII-axe - ASCII roguelike for Linux, Windows & OSX

godot-ink - Ink integration for Godot Engine.

divinity_soul - 2D Tactical RPG inspired by Fire Emblem

client-godot - A long term progressive resource management text based MMORPG being developed in Godot.

Defeating-User-Built-Dungeon - Godot text-based roguelike where you supply the levels.

RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.

LilRogue - a rougelike game

Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.