Top 17 C# Unity2d Projects
-
-
-
Scout APM
Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.
-
-
Project mention: Help with authentication of sign in with Apple in Unity | reddit.com/r/Firebase | 2021-11-11
I added this plug in : https://github.com/lupidan/apple-signin-unity
-
unity-aseprite-importer
An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
Project mention: My first open-source Unity plugin: auto-export png from aseprite files | reddit.com/r/gamedev | 2021-10-19Great that this is MIT license. This one is not: https://github.com/martinhodler/unity-aseprite-importer
-
-
Play
The free and open source singing game and song editor UltraStar Play for desktop and mobile. (by UltraStar-Deluxe)
-
SonarQube
Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.
-
I might have some code that solves your problem. I have a package of Unity utilities, and one of the things in that package is my custom random class, JRandom. JRandom is deterministic across different platforms (at least, as far as I know). Additionally, it's significantly faster that Unity's System.Random, and it contains a plethora of extra methods for getting random values that are more powerful than those in System.Random.
-
UniversalInventorySystem
A Unity Package for creating easy to use and highly customizable inventories and inventory`s UI
Or do you mean a List or List[] you can't be this ambiguous about your terminology? I don't know what you mean by 'shapes', do you mean gameObject or do you mean meshes or some other data type? For finding things, with an array or List you kinda have to check every entry until you find the correct thing, so if you're looking for an int that is between 6-8 you have to check each int using a for or foreach loop. If you want to set something to equal a random entry, You can use Random.Range(0, collection.Length); for example and it will give you a random entry in that collection. Unity will actually serialise most arrays or lists so long as they're public or marked as a serializable field, so you can actually see what's in them in the inspector. You have the ability to write to the console to tell you all the entries. However a lot of inventories will use a Dictionary as it scales a lot better for searching. There are tons of examples of inventory systems out there for you to look at https://github.com/devdogio/Inventory-Pro https://github.com/Heymity/UniversalInventorySystem https://github.com/slopezpereyra/Item-InventorySystem-Unity3D https://github.com/nzhul/inventory-system But you probably won't understand how they work.
-
-
Project mention: Any idea why Unity always chooses not to put the new Gameobject at (0,0,0), and makes the user reset it's transform? This sounds kinda funny! | reddit.com/r/Unity3D | 2022-03-08
Ah I can't stand those non-zero values! 😅 I made a little helper that adds reset buttons next to those fields in the inspector, if you're into that kinda thing: https://github.com/david-knopp/Atlas/blob/master/Assets/Scripts/Editor/Utility/TransformEditor.cs It'll save you potentially... seconds every day 😜
-
-
You can check it up here: https://github.com/kirillsmirnov1/unity-utils/tree/master/Runtime/UnityUtils/Variables
-
Download (itch.io) | Twitter | Source Code (Github)
-
-
SourceCode : back-to-the-dungeon-scripts
-
UnitySaveLoadSystem
A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.
Project mention: [Link Below] I made this easy to use Save/Load data system for basic game info. Works great for WebGL games! | reddit.com/r/Unity2D | 2022-03-05Repo here: https://github.com/evskii/UnitySaveLoadSystem
C# Unity2d related posts
Index
What are some of the best open-source Unity2d projects in C#? This list will help you:
Project | Stars | |
---|---|---|
1 | UnityLibrary | 2,292 |
2 | Diablerie | 572 |
3 | Edgar-Unity | 483 |
4 | apple-signin-unity | 354 |
5 | unity-aseprite-importer | 245 |
6 | LDtkToUnity | 200 |
7 | Play | 190 |
8 | JimmysUnityUtilities | 76 |
9 | UniversalInventorySystem | 21 |
10 | 2D-Water-Reflection | 13 |
11 | Atlas | 7 |
12 | OpenSourceChess | 7 |
13 | unity-utils | 6 |
14 | Turks-Crawling-Dungeon | 4 |
15 | Fighting-Game | 3 |
16 | back-to-the-dungeon-scripts | 1 |
17 | UnitySaveLoadSystem | 0 |
Are you hiring? Post a new remote job listing for free.