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Atlas reviews and mentions
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Any idea why Unity always chooses not to put the new Gameobject at (0,0,0), and makes the user reset it's transform? This sounds kinda funny!
Ah I can't stand those non-zero values! 😅 I made a little helper that adds reset buttons next to those fields in the inspector, if you're into that kinda thing: https://github.com/david-knopp/Atlas/blob/master/Assets/Scripts/Editor/Utility/TransformEditor.cs It'll save you potentially... seconds every day 😜
Stats
david-knopp/Atlas is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of Atlas is C#.
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