Sharing Saturday #375

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

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  • ASCII-axe

    Discontinued ASCII roguelike for Linux, Windows & OSX

  • The second challenge was bug fixing an issue where the game would occasionally freeze on the title screen. I've written a logging unit that only runs in Debug mode and spits out information about which functions are successfully being called. With it, I was able to diagnose the issue. The cave generator tries to place stairs at opposite ends of the map, occasionally though one half of the map would generate without any floor tiles and the game would hang. I've added an extra line that checks that each map generated has floor tiles on the left and right side of the level, discarding any that don't https://github.com/cyberfilth/ASCII-axe For bugfixing, the biggest help has been:

  • Turks-Crawling-Dungeon

    A roguelike by Noah Sotolongo (Mangosauce).

  • Download (itch.io) | Twitter | Source Code (Github)

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • Defeating-User-Built-Dungeon

    Godot text-based roguelike where you supply the levels.

  • Still working on Week 6 of the Complete Roguelike Tutorial, on github about to upload v0.6. Took me two days to get saving and loading to where I like it. Following the tutorial in spirit in Godot.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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